Selected Work

A curated selection of projects reflecting SUUM Studio’s current practice across immersive design, real-time engines and experimental digital culture.

These works span commissioned, funded and self-initiated research projects, developed with artists, institutions and cultural partners. They demonstrate how we approach emerging technologies with care, technical rigour and long-term thinking, often at early or exploratory stages, before formats are fixed or outcomes are fully defined.

UKRI-funded immersive research project exploring social presence, collective attention and shared digital space through real-time environments.

Campfires

An immersive Unreal Engine experience blending opera, sound and spatial storytelling for early-years audiences.

ECOL: Immersive Forest

Heliosphere: Reliable Narrator

Generative immersive artwork exploring time, voice and perception through sound and real-time visuals.

A speculative XR research project exploring live performance, digital embodiment and shared virtual space.

Holoscene

Our City Chambers

An interactive 3D civic experience translating historic architecture into an accessible digital environment.

Gallus Glasgow

An immersive digital heritage experience transforming Thomas Sulman’s 1864 Bird’s Eye View of Glasgow into an interactive cinematic journey through the city’s social history.

The Knight Map

An immersive heritage installation reimagining Glasgow’s past and present through interactive mapping, animation and spatial storytelling inspired by Will Knight’s contemporary reinterpretation of Sulman’s 1864 city map.

Modelate

Experimental platform exploring modular performance, motion capture and live digital embodiment.

Additional commissioned and client work can be found in our Work Archive.